Friday, April 24, 2015

Dice System?

General Premise

You have dice, and they represent a creature.  Depending on the type of die, it classifies as something different.  Type classifications come in the form of color, shape, pattern, numbering, material, and size.  A green d4 with numbers read around the base might be a goblin, for example.  A translucent d6 might be an ooze.  The more complex part of the system comes after simple classification of what the creature is.  What the creature could do would also be determined by their classification.  If the afformentioned goblin die had red flecks in it, it might have some bonuses to using fire, or perhaps some fire magic.  If the translucent d6 was clear, the ooze might be invisible.

Its important to note that the rules that follow from this idea should themselves follow certain rules in order to keep the game close to its them and easy to pick-up nature.

1)A die can not be upgraded into another die.  If it starts life as a d4 it will end life as a d4.

2)There should be enough options for any classification that a die has more than one option for what it is and can do.  This is to make character creation less of a pure classification, treating a die's features as suggestions.

3)Each die represents one creature and one creature alone.  If playing a wargame, treat creature to mean army/squad of treat creature.  A creature is most certainly not composed of multiple dice.

4)try to add abilities that involve rolling the creature.  Its a die, so it should be rolled.

Thursday, April 9, 2015

Majesty, spear of the lion khan and its derivatives.

The nine facets of Majesty, the lion Khan's great spear.

Stature, for the spear was tall and thick to match the giant hands of its weilder.
Might, for it held the force of a midnight storm to ravage the landscape.
Will, for it moved as the Khan wanted, an extension of him more than physically.
Drive, for it stabbed with ambition and ferocity, traveling from foe to foe with ease.
Presence, for it was everywhere in the field of battle, letting its image linger where the Khan walked.
Wrath, for it was fearsome and terrible, growing red with bloody anger as it feasted on lives.
Radiance, for it shone and each hair that felt its glow stood on end.
Domain, for it reached unerringly around the Khan, trapping his enemies close.
Mandate, for those who recognized its power bowed, and none could not recognize it.

Spear of the Lion Khan Felix who ruled the plains centuries ago.  It was thought to be as much a part of him as his his own soul.  He had reigned for decades, and nobody knew the spear's origin.  One smith, eager to gain the Khan's favor, thought to create a gift to rival it.  He crafted weapons in representation for the original's terrible power, linking them to point their way back to it and its owner.  It was a labor of decades in itself, forging them from silver in homage to popular tales of the Khan's greatness.  He completed the final one as the Khan grew old ruling by his word and reputation more than his spear in those days.  The Khan was puzzled, for it was a great gift, surely, but he had no need for nine lesser spears when his orignial was their power combined.  It was then that the master smith handed him a common long bow, sized for the king's great frame.  It was simple, yet strong, though it held no magic of its own.  The king nocked what he had once thought a spear and let it fly, sticking into the door of his hall with an explosion of electricity.  The smith then urged the lord to touch his spear, the original, and call his arrow back.

The gift was never used in battle; the Khan died of old age in his hall, ruler of all that lay within his reach.  After his death, the arrows were used as spears and split with the shattering of his empire.  His spear was too great, however, and resisted any claim laid upon it, eventually being interred with the Khan himself in a great Barrow lost in the rolling hills of the Green Steppe.  Perhaps it waits for a true heir to the legacy of the Greatest Lion Khan.